This was part of a student project intended to make us familiar with game asset creation using tileable textures from Substance Designer and Unreal Engine 4. This was an interesting project to tackle as it was my first real foray into using Substance Designer and authoring tileable textures solely within Substance. All textures in this scene were created using Substance. Materials were a combination of self authored materials as well as a few from Substance Share (https://share.allegorithmic.com/)
While this was completed for the class itself, I plan on continuing to refine the lighting and materials and eventually have all materials within the scene authored by me.
Based on the concept by Ivan Tantsiura:
https://www.artstation.com/artwork/8EEOO