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Dan Hutnik
Dan Hutnik
3D Environment Artist
Orlando, United States

Summary

My name is Dan Hutnik and I am an Realtime 3D Environment Artist and Level Designer. I have experience creating 3D props and environments, as well as working with programmers to design and create art for game projects. I am proficient in asset creation, and capable of taking a prop or environment from concept design into a final 3D product.

My passion lies in taking a level from paper design through the pipeline into a finished product. From design, to block out and play testing, to art asset creation, assembly, and lighting.

Skills

3D ModelingLevel DesignEnvironment ModelingLightingUV MappingTexturingPBR TexturingProp ModelingDigital SculptingTexture BakingRetopologyGame DesignVideo EditingVideo ProductionVirtual Production

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
Audition
Audition

Reel

Productions

    • Movie
      9 Windows
    • Year
      2022
    • Role
      Lead Virtual Environment Artist
    • Company
      White Lotus Productions

Experience

  • Course Director at Full Sail University
    Winter Park, United States of America
    September 2021 - Present

  • Studio Artist at Full Sail University
    Winter Park, United States of America
    October 2018 - September 2021